You are not connected. Please login or register

Goto page : 1, 2, 3, 4, 5, 6, 7, 8  Next

and so, the decaying of reginald lala's daughter's favourite teddy bear was that of a voluptuous one. what does voluptuous mean anyways?

Low beginner
 
Med beginner
 
High beginner
 
Border
 
Low inter
 
Med inter
 

View previous topic View next topic Go down  Message [Page 1 of 8]

1 Rust. on Tue 5 Aug 2008 - 19:41

Panda


Dedicated Member
Dedicated Member
Hi guys.

I don't come on much anymore.

Rusty Stuff
http://img831.imageshack.us/i/runningq.gif/ - Running, .gif raped so it's really slow.
http://img375.imageshack.us/i/gifur.gif/ - Random tests, also .gif raped.


Old Shit
http://uploaded.pivothost.org/oli_james96/tpfc_3jm55.piv - the piv file

falcon PAWNCH!

start of new animation. creds to sharpshooter

kick test



Last edited by Panda on Fri 17 Dec 2010 - 18:27; edited 80 times in total

http://bout a year.. i dunno.... wut?

2 Re: Rust. on Tue 5 Aug 2008 - 20:53

Kaz


Post-a-lot
Post-a-lot
this iz soooo unfair.... u've been gone for ages and u come back, and after like a week, ur better than me >.<

http://on and off for like 3 years (i now cant animate o.o)

3 Re: Rust. on Thu 7 Aug 2008 - 11:26

Panda


Dedicated Member
Dedicated Member
Rekkusu wrote:this iz soooo unfair.... u've been gone for ages and u come back, and after like a week, ur better than me >.<


dont forget i was animating the whole time i was in london.. i was there for 10 days, and then this week... so ive been animating for like 2 and a half weeks :D



Last edited by Panda on Sat 13 Sep 2008 - 0:47; edited 1 time in total

http://bout a year.. i dunno.... wut?

4 Re: Rust. on Thu 7 Aug 2008 - 19:57

Kaz


Post-a-lot
Post-a-lot
so? i was animating the whole time u waz away!

http://on and off for like 3 years (i now cant animate o.o)

5 Re: Rust. on Tue 12 Aug 2008 - 14:25

Panda


Dedicated Member
Dedicated Member
UPDATE! i added entry 2 for the best of TPF collab (messing around with boxors) PLZ VOTE AND RATE!!!!!!

http://bout a year.. i dunno.... wut?

6 ITE on Tue 12 Aug 2008 - 19:11

Myzaru


Active Member
Active Member
Not bad. My favorite was the first one.

It was pretty well eased. :o
But he might have bounced around a bit much. It wasn't that it was poorly done. It's just not very realistic. There are many animation types where that would be appropritae. Just maybe not this one...(Sorry if i sound harsh)But if that's your style, hey, just do what u wanna do.

Next i liked the the shadow one. Not 100% perfection, but still, nice work. Well done with the shadow.

With the afro samuri, i personally dont like animating multiple stks in one figure. Mostly cuz its so hard to make it look professional, and it takes painstakingly long. A couple things to make it look a bit better.... The samurai just sort've pops up while it clearly looks like u wanted him to walk into the screen. I know t seems minor, but by either fading him into the picture, or going the extra mile to make him walk in there, your'e animations would go from good to great quickly.
You're rank may not have this as a requirement, but minor things can greatly improve rank over tme.

Anyways...
Minor stiffness. And a couple of small errors. Will improve with practice. :lol:

7 Re: Rust. on Tue 12 Aug 2008 - 19:18

Panda


Dedicated Member
Dedicated Member
Myzaru wrote:With the afro samuri, i personally dont like animating multiple stks in one figure. Mostly cuz its so hard to make it look professional, and it takes painstakingly long. A couple things to make it look a bit better.... The samurai just sort've pops up while it clearly looks like u wanted him to walk into the screen.


Yeah, Afro is definitely not my best, I had just gotten back from a month and a half vacation and so I was uber rusty. Oh and the bounce was from a tut, and it was just showing like an over reaction..

http://bout a year.. i dunno.... wut?

8 Re: Rust. on Tue 12 Aug 2008 - 23:19

Kaz


Post-a-lot
Post-a-lot
the b0x0r 1 is a bit weird, but i think thats just coz ur new to the figures, and they r a bit weird. its well eased, funny and awsum. altho, its a bit stiff, but again, probz just the stks and some bits look weird. it is good tho. it nearly low interz i think, maybe borderz - low interz.

jump rock 1 - a little stiffness well eased, and and the minutest amount of choppiness. the bit wen he hits the ground, it looks like he has a bit of a siezure, no offence. it doesnt look realistic, and its a bit OTTb but its well animated, well eased, all around a good ani. comming up to med-interz

u know wat to work on, ur a really good animator, and ur rust is gone, so.... get animating! ur awsum dude

http://on and off for like 3 years (i now cant animate o.o)

9 Re: Rust. on Wed 13 Aug 2008 - 17:43

AsSeenOnTV


Administrator
Administrator
really smooth animation. but whats up with the afro samurai dude and the panda...doesnt make any sense.

the rest are good though

do i really get pie?

10 Re: Rust. on Sat 16 Aug 2008 - 21:25

Panda


Dedicated Member
Dedicated Member
Rekkusu wrote:the b0x0r 1 is a bit weird, but i think thats just coz ur new to the figures, and they r a bit weird. its well eased, funny and awsum. altho, its a bit stiff, but again, probz just the stks and some bits look weird. it is good tho. it nearly low interz i think, maybe borderz - low interz.

jump rock 1 - a little stiffness well eased, and and the minutest amount of choppiness. the bit wen he hits the ground, it looks like he has a bit of a siezure, no offence. it doesnt look realistic, and its a bit OTTb but its well animated, well eased, all around a good ani. comming up to med-interz

u know wat to work on, ur a really good animator, and ur rust is gone, so.... get animating! ur awsum dude


with the bounce i was kind of developing my style, which is kind of cartonish-overreaction-ish.. but thx for the cc :D

http://bout a year.. i dunno.... wut?

11 Re: Rust. on Fri 22 Aug 2008 - 2:17

Panda


Dedicated Member
Dedicated Member
UPDATE! i added jump, hit by rock - the sequel (not rly a sequel, just an ani following a tut from dd)

http://bout a year.. i dunno.... wut?

12 Re: Rust. on Fri 22 Aug 2008 - 3:00

costar


Active Member
Active Member
hey panda i like your animations i like the first one the most

costar

13 hey nice anis on Fri 22 Aug 2008 - 7:57

StickSlayer


Post-a-lot
Post-a-lot
really cool anis but im only gonna comment on the first cos not got much time. jump, hit by rock: impact was good but when he hit the floor he bounced a bit and then when he landed his foot stuck out through the floor, then skipped to ON TOP of the floor, which was strange.

http://www.the-pivot-forum.niceboard.com

14 Re: Rust. on Sun 24 Aug 2008 - 4:28

costar


Active Member
Active Member
hey oli its coen can i borrow your youtube account so i can add the video that we made on windows movie maker so i can add it to youtube then add it to the forum if yes than you could send me a message via hotmail

p.s i will need your password aswell

coen thnx

15 Re: Rust. on Sun 24 Aug 2008 - 8:32

Bloodshed111091


Post-a-lot
Post-a-lot
Costar, keep conversations like this in PM. This is not the place to discuss issues like that. Thanks.

View previous topic View next topic Back to top  Message [Page 1 of 8]

Goto page : 1, 2, 3, 4, 5, 6, 7, 8  Next

Permissions in this forum:
You cannot reply to topics in this forum